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jeff heikkinen |
Sanction Staff | ||
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I can't make sense of the heightened ability of Sanction Staff.
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raleel |
Re: Sanction Staff | ||
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The second level and 3rd level of the mojh levels both list levitate 1/day. that seems odd
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joeltone |
Re: Sanction Staff | ||
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Audible Whisper from Spell treasury is a Level 0 spell, but it has a diminished effect listed.
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Knight |
Re: Sanction Staff | ||
Quote:The normal version of the spell lets you channel a touch spell through the staff. This does not stop AoO on you for casting, but would let you hold a charge in your staff if you missed. The heightened version has two effects. First it decreases the duration of the spell to 1 round/level. This would seem like a drawback. However, it is more than balanced by gaining two uses of each touch spell you cast through the staff in that time. Thus for example, you could use the heightened version to get two uses out of a single Weary Touch spell, although you are still limited to using a maximum of one such attack per round. Hope this helps. "Touch Magic, pass it on."
Josiah Knight |
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Knight |
Re: AE Errata compiled? | ||
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Arcana Evolved Errata compiled
Unresolved Questions Mojh Spell-like Ability (Levitate) Page 30. The second level and 3rd level of the mojh racial levels both list levitate 1/day? Champion of Knowledge Abilities Page 52. The 5th and 15th level Abilities of the Champion of Knowledge (Combat Insight and Defensive Insight) are listed as spell like. Shouldn't they be supernatural? Oathsworn small speed - Pages 66 and 68. In the list of the oathsworns class abilities it is said that small oathsworns get fast movement at level 3, rather than 4. While this was true in AU, the table on page 68 denies this. Knight of the Axe Page 377. The prestige class has no hit die. I would guess it is supposed to be a d10, but a d12 is a possibility I suppose. Spell Templates: Runic Page 214. This states that a character can gain access to this by being a Rune Lord; the de*****ion of the Rune Lord does not mention this at all. From the text, it looks like it was supposed to be a 1st level rune lord ability. Classes Evolved Skills Points Page 16, 21-22. The Human and Faen evolved levels have an entry for skill points at first character level, even though you can't gain evolved levels until 4th level. Archer - Page 100. It suggests taking "Rapid Shot" as your first level Ceremonial feat. Rapid shot doesn't exist, and Rapid Reload requires a BAB +3. Should change Rapid Reload to Precise Shot. Make a note to take Rapid Reload once you reach 3rd level. Champion of Justice special ability Page 51. Champion of light should be of justice. Champion True Shield vs Unassailable Soul - Page 46. The true shield should grant +5 SR over the character's Unassailable Soul ability and DR 15/magic (or 10/+2). Greenbond Skills Page 101. In class listing, greenbond has 4 skill points per level (modified for 1st level and Int, of course). In table at start of skills chapter, it is still 2 skill points per level. Warmain Combat Rites Page 90. 25th level warmains get more 3rd level combat rites than 2nd level rites. They should have 3 3rd level combat rites at level 25 if you continue the chart. Crystal Warrior Page 369. Sunder as a prerequisite should be Improved Sunder. Spellmaster - Page 302, left column, de*****ion of spellmaster, second paragraph, first line. In the example of spellmaster, the spell sorcerous burst is used. The spell's correct name is sorcerous blast. Totem Speakers spells Page 17. Under spells, it says they have access to simple spells. They also gain access to other types of spells depending on the sorts of animal forms they master. This line was supposed to come out of the book and was an idea dropped from the final version. Trancendence (Eldritch Blade): Requirements should be Cha 15 for Level 3 and Cha 17 for level 4 & 5. Level 3: Charisma 17,.. Level 4: Charisma 15,.. Level 5: Charisma 17,.. Skills and Feats Knowledge (racial) Skills - Page 104-105: This table lists that no class has any of the following Knowledge skills as class skills: Dracha, Dragons, Faen, Giants, Litorians, Mojh, Sibeccai, Verrik. The following classes state that they have all Knowledge skills as class skills: Akashic, Champion, Mageblade, Magister, Runethane, Witch. I assume that the table is incorrect, and that the class listings are correct. Tumble Skill - Page 121. It says "Larger and smaller creatures get size bonuses or penalties to Tumble checks made to hide as follows:" (emphasis mine). Should be to tumble. Sturdy feat - Page 146. The example of the sturdy feat is about a 3rd level warmain with 22 hp and a con bonus of 3. A second level warmain with a con bonus of three has 12 (level 1) +3 (con bonus) +6 (sturdy class feature) +1d12 (level 2) +3 (con bonus), or at least 25 hp, maximum 36 hp. The number referenced in the example should be within these bounds. Natural Archer/Swordsman Page 127. "+1 attack bonus wih bows/swords,..." It should say "+1 bonus to damage rolls with bows/swords,..." Spells Heightened Effects Page 202, should be Spells that are 10th level have no heightened effects. Multiclass Spellcasting Example Page 99. The example should use either a 7-8th level greenbond or replace "spells as high as 4th level" with "spells as high as 5th level". Mistaken school of magic Various Pages. The following spells should have the following schools of magic instead of those listed: Shield Companion - Abjuration Small Enough - Transmutation Vorpal Claws - Transmutation Shifting Sanctum - Transmutation [Teleportation] Stimulate - Enchantment (Compulsion) Disorient - Enchantment (Compulsion) Bring Down the Moon - Page 241. It is listed as a Sibbecai spell in the spell list, but not in the spell de*****ion. Should be a Sibbecai spell. Conjure Energy Creature X - Page 248. "Alternatively, you can create 1d3 creatures from the 8th-level list." This should be "9th-level list." Forceblast Page 222, 287, and 312. In three places the book references a spell called forceblast in which it should be the spell forcebeam. On page 222, Enruned Scepter. Page 287, Protective Shell. Page 312, Unstoppable Energy Spirit of Prowess Page 231. It still has the old de*****ion listed in the spell list (+4 instead of +6 to hit). Should be +6. Touch of Weakness Page 310. It is listed as Duration: Instant. The heightened effect should be 1 round/level. Wicked Barb - Pages 230-231. It is on the 2nd level and 3rd level Simple lists. According to the spell de*****ion, it is LV 2. I assume the spell de*****ion is correct. Spell Treasury (Audible Whisper) remove diminished effect since it is a 0-level spell Creatures Radont - Page 407. Base Attack/Grapple for the Domesticated Radont should be +6/+22. Base Attack/Grapple for the Wild Radont should be +10/+27. Saves for the Wild Radont should be Fort +13, Ref +9, Will +6. All Radonts should have Feats. Undead - Page 413. The sample Incorporeal Undead: Undead Wind Witch should have a CR of 7, not 5. I also have this in pdf format if you need it in that, but didn't want to post it and violate any copyrights. |
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acreman |
Knight of the Axe Hit Die | ||
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I sent Monte Cook an email asking for the Hit Die for a Knight of the Axe. He said the HD is a d10. The following is a copy of the email that I sent him. I replaced my real name with my username for this board.
Monte Cook <XXXXXXXXXXXXXXXX> to me More options 7:14 pm (46 minutes ago) acreman, I think it should be d10. Thanks, Monte - Hide quoted text - ----- Original Message ----- From: acreman To: monte@montecook.com Sent: Monday, June 05, 2006 8:27 PM Subject: Knight of the Axe Question Mr. Cook, I have searched all of the message boards on your site and on the fan sites but I can not find what the Hit Die is for the Knight of the Axe from Arcana Evolved. If you can point me in the right direction or answer this for me I'll be more then happy to post it on the message boards. Thanks for your time and effort. acreman -- acreman |
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Oakwood Moonblaze |
Re: Knight of the Axe Hit Die | ||
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The wood witch heal spirit manifestation says it heals "temporary ability score drain". This is a contradiction in terms between "temporary" and "drain", as "drain" is defined in the SRD as permanent.
Quote: The ability should say ability score damage, as it does in the next line Quote: |
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Bifi |
Does a weapon's parry bonus stack with Expertise? | ||
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Sorry, wrong topic. Please delete this post.
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Errata |
spell treasury marks | ||
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Bonuses for the elemental mark spells in Spell Treasury seem to be somewhat inconsistent. Here is my best guess as to the mistakes:
Mark of Frost, Lesser Heightened effect should read "The natural armor bonus is +2" Mark of Frost, Greater Heightened effect should read "The natural armor bonus is +4" Mark of Air, Lesser Heightened effect should read "The enhancement bonus is +4" There may be more errors in this area that I have overlooked. |
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