Showing Results 1 to 7 of 7 (0.000 secs)
Last Indexed: 01/08/10 06:59:27
Last Post: 01/08/10 06:58:16
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Design & Development: Death and Dying (topic) New article up about Death and Dying Link I think this new system should work pretty well, and I like that they added a Try It Now section that lets you use the new system in your current 3rd edition games. I'm going to discuss with my groups about ... |
D&D 4E | 02/04/08 10:52:16 |
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Design & Development: Magic Item Slots (topic) Link For the link-shy: One of our goals in 4th Edition was to reduce characters' reliance on magic items. The most important portion of this goal involved removing a lot of the magic items that were essential just so your character could feel ... |
D&D 4E | 01/24/08 06:23:48 |
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Traps - part I (topic) Rather than requiring the players to announce when and where they were searching, we decided to assume that all characters are searching everything all the time. In other words, players don't need to say "I'm searching for secret doors," or "I'm ... |
D&D 4E | 01/08/08 12:10:18 |
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Mearls about 4E Design (topic) Lenaianel said: From WOTC boards : OK, let's see how well I can managed multiple quotes in a single message. I'm terrible with board markup code, and I have a feeling that the boards will eat this post anyway. But, here goes... ... |
D&D 4E | 12/05/07 16:17:26 |
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D/D - Paladin Smites (topic) Stephen Radney-MacFarland said: Smite -- since before 900 CE this word or some very similar Old or Middle English ancestor has meant, "That's going to leave a mark." In the first two editions of Dungeons & Dragons, smite was merely an interesting ... |
D&D 4E | 11/29/07 08:15:08 |
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D/D - FEATS (topic) http://www.wizards.com/default.asp?x=dnd/drdd/20071126&authentic=true Andy Collins said: One of the most useful and popular additions to Dungeons & Dragons that appeared in 3rd Edition was the concept of feats: special bonuses, benefits, or ... |
D&D 4E | 11/26/07 19:14:47 |
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4E Quest System (topic) http://www.wizards.com/default.asp?x=dnd/drdd/20071121 James Wyatt said: In D&D, the words "adventure" and "quest" are virtually synonymous. They both mean a journey, fraught with danger that you undertake for a specific purpose. We ... |
D&D 4E | 11/21/07 12:42:25 |