I had a followup question to one that was answered in the errata already:
Q: How much information does the feat provide to the user? If the target is going to initiate a move action, does the user know the exact path the target will take and then decide whether or not to wait until it completes that action?
The opponent "announces" his action, so you get to see what he was going to do before you decide whether or not to wait. You're predicting his move 'in game', which is best modeled out of game by telling you what that move is .
Two questions:
(1) How much detail in included in this "announcement"? "He is spending a move action standing still." "He is spending a move action to carefully look over the battlefield." "He is spending a move action to generate tokens." "He is spending a move action to generate Strategy tokens." "He is using a fast-completion challenge to generate Strategy tokens as a move action." Generating tokens in particular seems like something that in character you would not necessarily realize someone is doing- is that guy with the bow just waiting for a good shot, or accumulating Aim tokens? Should you know, without this feat? Should you know with it?
(2) Second question is related to the last sentence in my previous one- if someone has Tactics of the Mind 2 but currently has no Strategy tokens, is he told what a foe is going to do before they do it? Though if the feat doesn't tell you anything you don't find out just from the person's turn (see the question about what generating tokens looks like), this question is irrelevant because there's no difference in useful information between having the announcement of what is happening be just before or during when no one has the ability to interrupt it. Actually, not necessarily true: If someone with Tactics of the Mind has no Strategy tokens, and a foe announces that he is going to charge, can a Hunter hand the Tactics character some Strategy tokens which are then immediately spent to interrupt?
Thanks.
Q: How much information does the feat provide to the user? If the target is going to initiate a move action, does the user know the exact path the target will take and then decide whether or not to wait until it completes that action?
The opponent "announces" his action, so you get to see what he was going to do before you decide whether or not to wait. You're predicting his move 'in game', which is best modeled out of game by telling you what that move is .
Two questions:
(1) How much detail in included in this "announcement"? "He is spending a move action standing still." "He is spending a move action to carefully look over the battlefield." "He is spending a move action to generate tokens." "He is spending a move action to generate Strategy tokens." "He is using a fast-completion challenge to generate Strategy tokens as a move action." Generating tokens in particular seems like something that in character you would not necessarily realize someone is doing- is that guy with the bow just waiting for a good shot, or accumulating Aim tokens? Should you know, without this feat? Should you know with it?
(2) Second question is related to the last sentence in my previous one- if someone has Tactics of the Mind 2 but currently has no Strategy tokens, is he told what a foe is going to do before they do it? Though if the feat doesn't tell you anything you don't find out just from the person's turn (see the question about what generating tokens looks like), this question is irrelevant because there's no difference in useful information between having the announcement of what is happening be just before or during when no one has the ability to interrupt it. Actually, not necessarily true: If someone with Tactics of the Mind has no Strategy tokens, and a foe announces that he is going to charge, can a Hunter hand the Tactics character some Strategy tokens which are then immediately spent to interrupt?
Thanks.


