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        <title>The Dungeon MASTER Has Become The Dungeon SERVANT!</title>
        <link>http://okayyourturn.yuku.com/topic/9442/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html</link>
        <description>
        <![CDATA[ Here's an observation I've made:As the DM, you think you have a lot of power. After all, you  create the world, you craft the storylines, you design all the combats and challenges that put your party to the test.But the truth is: you have very little power. If that world, that storyline, that challenge, does not resonate with your players then the game does not work.At that point you have two choices: cater to the style of your players, or find a new gaming group.Ideally, it's fun for... ]]>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/134482/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-134482</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">Level 2 DM wrote:</strong>
  <hr>
   I&#39;d as for character background and get one person who is a noble prince on the run, another who &quot;just wants to get more skills&quot; and yet
  another who wants to get revenge for such and such reason. And everyone it pulling the game in completely separate directions.
  <br>
</blockquote>

<p> The trick, IMHO, is for the DM to take these disparate elements and weave them together into a reasonably, if... ]]></description>

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			<author>feeds@yuku.com (Amphetryon)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/134482</guid>
			<pubDate>Thu, 15 Nov 2007 14:42:28 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/134405/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-134405</link>
			<description><![CDATA[ When I first took up the DMing mantel I was the Dungeon MASTER. But as time went on I learned a lot. Especially went I started looking into other games other
than D&amp;D/D20. Like Burning Wheel.
<br>
It&#39;s really opened my mind when it comes to games. The person running the game should NOT be a servant! They are a player too. What it takes is
communication really. Before I start any sort of RPG (char gen, world creation, story lines) I take the advice from Burning Wheel and sit down with... ]]></description>

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			<author>feeds@yuku.com (Level 2 DM)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/134405</guid>
			<pubDate>Thu, 15 Nov 2007 09:19:38 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82180/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82180</link>
			<description><![CDATA[ <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>make them parley with an anthropomorphic pig in a blue vest and spectacles.<hr></blockquote><!--EZCODE QUOTE END--><br><br>Oh, man... I just GOT to use this in an adventure somehow... <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <div class='signature'><!--EZCODE HR START--><hr /><!--EZCODE HR END--><br>Benoist Poire<br>Iron... ]]></description>

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			<author>feeds@yuku.com (Benoist Poire)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/82180</guid>
			<pubDate>Tue, 13 Nov 2007 13:11:32 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82179/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82179</link>
			<description><![CDATA[ You know, in some ways that sums up my feeling about this whole issue.<br><br>Running the game YOU want to run is not as important as getting together with friends and all having a good time.<br><br>Compromise in the service of fun is not detrimental. In fact, it's essential.<br><br>-Thrommel, who still reserves the right to shoot PCs with blue lightning bolts. And make them parley with an anthropomorphic pig in a blue vest and spectacles.<div class='signature'><!--EZCODE LINK START--><a... ]]></description>

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			<author>feeds@yuku.com (Thrommel)</author>
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			<pubDate>Tue, 13 Nov 2007 12:36:25 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82178/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82178</link>
			<description><![CDATA[ Truth be told, I love my players.  Me expectations versus their expectations does cause a lot of laughs around the table.<br><br>At one point we played Pophery House Horror (or however it's spelled) and my players decided to investigate by using the house of ill repute for themselves.<br><br>The request one of my players gave, paraphrased:<br><br>&quot;I want my father/brother and my sister/cousin doing intense acts of sexuality on each other while I get to whip them and the family dog... ]]></description>

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			<author>feeds@yuku.com (arnoldnido)</author>
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			<pubDate>Tue, 13 Nov 2007 10:59:23 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82177/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82177</link>
			<description><![CDATA[ Every con I go to I am sorely reminded how amazingly lucky I am to have a crew of 12+ people, all having gamed for over 12 years each, all over 30 years old, all having a good deal of DM experience, all wanting to play.  So much so, that I am jaded to new comers.  I am horrid for first time players, as a blow past descriptions and extensively use accronyms and metaphors that my normal players can easily keep up with.<br>&quot;Ok guys, Tendriculous on Kedric, touch AC with no AO? Ok, Grapple... ]]></description>

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			<author>feeds@yuku.com (nostantine)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/82177</guid>
			<pubDate>Mon, 12 Nov 2007 16:01:31 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82176/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82176</link>
			<description><![CDATA[ Great idea.  I should make a list, though I suspect only one or two players actually spent ranks in a 'flavor' skill. ]]></description>

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			<author>feeds@yuku.com (Wiz of Ice)</author>
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			<pubDate>Sat, 10 Nov 2007 10:39:59 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82175/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82175</link>
			<description><![CDATA[ I would add two items to Wiz's excellent list, ...<br><br>In each game session ...<br><br>Try to let a character shine by having some aspect of the game rely on something for which they spent Skill Points (like Craft: clay pots or Skill: dance).<br><br>Try to link something to a character's back-story, in a way that makes coming up with a back-story worthwhile.<br><br><div class='signature'>0A2D-052508-060908-Y-W-28/1000-M</div> ]]></description>

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			<author>feeds@yuku.com (Eric of Ptolus)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/82175</guid>
			<pubDate>Sat, 10 Nov 2007 09:52:25 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82174/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82174</link>
			<description><![CDATA[ I drink more heavily than when i first started GMing <!--EZCODE EMOTICON START ;) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/wink.gif ALT=";)"><!--EZCODE EMOTICON END--> <br><br>Anymore, i think I actually like DMing. It's a creative outlet for me. It lets my right brain get out there and do it's thing while my left brain has work all day.<br><br>One of my players offered to help with the cost of the terrain I was making. Another one actually just went and bought me a... ]]></description>

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			<author>feeds@yuku.com (raleel)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/82174</guid>
			<pubDate>Sat, 10 Nov 2007 06:33:03 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82173/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82173</link>
			<description><![CDATA[ <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>Sooooo many cool products, soooo few cool people to play with <!--EZCODE EMOTICON START :( --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/frown.gif ALT=":("><!--EZCODE EMOTICON END--> <hr></blockquote><!--EZCODE QUOTE END--><br><br>Heard.  I am pretty picky about who I game with, so my options are few, and my friends who I've converted to gaming have lives.<br><br>Gr.<br><br>Nothing sucks like being a... ]]></description>

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			<author>feeds@yuku.com (manifold2)</author>
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			<pubDate>Sat, 10 Nov 2007 04:12:38 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82172/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82172</link>
			<description><![CDATA[ I think it's all a matter of managing expectations without making people angry in the process.  If players come to expect that the DM will beef an opponent just a little IN ORDER TO MAKE THE COMBAT MORE FUN, they should be fine with it.  But you have to build trust in order for them to believe you.<br><br>Another realization from this thread is that with my Ptolus campaign, I really took it easy on them from levels 1 to 7 and slowly ratcheted up the threats.  They have taken to being frozen,... ]]></description>

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			<author>feeds@yuku.com (Wiz of Ice)</author>
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			<pubDate>Fri, 09 Nov 2007 14:47:32 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82171/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82171</link>
			<description><![CDATA[ With the DM being rare, and reasonable players also being rare, I have no idea how the hobby survives.<br><br>Maybe I'll go back to choose your own adventure books, or games that have few rules that can be argued (BANG! comes to mind), or just become a hermit.<br><br>Sooooo many cool products, soooo few cool people to play with <!--EZCODE EMOTICON START :( --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/frown.gif ALT=":("><!--EZCODE EMOTICON END--> <div... ]]></description>

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			<author>feeds@yuku.com (Ampherion)</author>
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			<pubDate>Fri, 09 Nov 2007 14:42:28 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82170/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82170</link>
			<description><![CDATA[ If i had a gaming table, not just a coffee table in my lounge, I'd totally make it like Dr Evil's evil meeting room, with chairs that deposited you into a furnace with a press of a button.<br><br>That would be awesome.<div class='signature'>- D<br>Homo Homini Lupus &quot;Man is a wolf to Man&quot; - Plautus</div> ]]></description>

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			<author>feeds@yuku.com (durendal)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/82170</guid>
			<pubDate>Fri, 09 Nov 2007 13:33:11 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82169/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82169</link>
			<description><![CDATA[ Oh, you can all you like Jedi... <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END-->  <br><br>Now having players standing in those chairs after you are done doing all this character smiting is another issue...<br><br>But reading Gygax saying you could and should do it brought a smile to my face...  Ah DMing in the 80's...  I was a teenager at the time... Ceiling Falls, everybody dies!  Good times.... ]]></description>

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			<author>feeds@yuku.com (The Chatty DM)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/82169</guid>
			<pubDate>Fri, 09 Nov 2007 09:26:06 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82168/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82168</link>
			<description><![CDATA[ Are you implying it's no longer acceptable to zap PCs with lightning bolts from the heavens when their players get sassy?<br><br>Say it ain't so!<br><div class='signature'>Hans, the Original JediSoth<br>------------------------------------------------------------------<br><!--EZCODE IMAGE START--><img src="http://nowrists.com/n7.cfm/221464/Dash/AddEta/n.png"/><!--EZCODE IMAGE END--><br><br>I have a blog: <!--EZCODE LINK START--><a href="http://jedisoth.livejournal.com/">The Dark Side of My... ]]></description>

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			<author>feeds@yuku.com (JediSoth)</author>
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			<pubDate>Fri, 09 Nov 2007 09:12:15 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82167/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82167</link>
			<description><![CDATA[ I'm a late comer to this discussion but I re-read the first few pages of the 1st Edition DMG a few weeks ago and I saw exactly what was the main difference between old-school and New-school DMing.<br><br>Old school: The player's jobs are to entertain the DM.  Keep the DM entertained and you won't die horribly at the bottom of a 100' pit (All of Gygax's work is permeated by this philosophy).  Zap players who whine or act as jerks with bolts of lightning (I am not making this up) or by taking... ]]></description>

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			<author>feeds@yuku.com (The Chatty DM)</author>
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			<pubDate>Fri, 09 Nov 2007 06:04:12 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82166/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82166</link>
			<description><![CDATA[ I agree with Tom.  GMing, as you mature, becomes less about being the boss and more about keeping the game alive.<br><br>I don't know whether this is good or bad.  I do know that the more I read about GM's and GMing, the more I appreciate my group.  No one whines (but me) and no one has temper tantrums (but me) and no one complains about the game (but me.)  I am my own worst player.  I really wish I were a better GM so that I could give my players the experience they deserve.<div... ]]></description>

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			<author>feeds@yuku.com (manifold2)</author>
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			<pubDate>Thu, 08 Nov 2007 18:24:03 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82165/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82165</link>
			<description><![CDATA[ You don't control your players actions your control the outcome of thier actions, that makes you the master of the game.<br><br>Now everyone of my players has fun, I have always had more players wanting to be in my game than I could allow to be in my game. So I don't know how much advice that i can give.<br><br>If you have a player whose play style you don't enjoy then get a new player plain and simple. I am not saying you should never catter to a player's style. I am saying that if the style... ]]></description>

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			<author>feeds@yuku.com (Qwilion)</author>
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			<pubDate>Thu, 08 Nov 2007 11:43:11 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82182/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82182</link>
			<description><![CDATA[ I've always had players who had a different take on what gaming meant as opposed of what it means to me.<br><br>I just drink heavily now.<br><br>Eric<br><div class='signature'>&quot;I am Providence&quot;</div> ]]></description>

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			<author>feeds@yuku.com (arnoldnido)</author>
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			<pubDate>Thu, 08 Nov 2007 11:36:37 GMT</pubDate>
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			<title><![CDATA[ Re: The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
			<link>http://okayyourturn.yuku.com/reply/82181/t/The-Dungeon-MASTER-Has-Become-The-Dungeon-SERVANT-.html#reply-82181</link>
			<description><![CDATA[ &lt;Hijack&gt;<br><br><!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>-Thrommel, who broke a bottle of vodka one summer back when he was 18. And probably saved Glog's life. <hr></blockquote><!--EZCODE QUOTE END--><br><br>Blah, blah, blah.  You tossed it 'cause you were scared of the river cops.  Plus, we wouldn't have had time to drink the vodka AS WELL before swimming across the river anyway.  <br><br>I mean, good god man, we were out of smokes!<br><br>I now return... ]]></description>

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			<author>feeds@yuku.com (Glog)</author>
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			<pubDate>Wed, 07 Nov 2007 22:54:46 GMT</pubDate>
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			<title><![CDATA[ The Dungeon MASTER Has Become The Dungeon SERVANT! ]]></title>
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			<description><![CDATA[ Here's an observation I've made:<br><br>As the DM, you think you have a lot of power. After all, <!--EZCODE BOLD START--><strong>you </strong><!--EZCODE BOLD END--> create the world, <!--EZCODE BOLD START--><strong>you</strong><!--EZCODE BOLD END--> craft the storylines, <!--EZCODE BOLD START--><strong>you</strong><!--EZCODE BOLD END--> design all the combats and challenges that put your party to the test.<br><br>But the truth is: you have very <!--EZCODE UNDERLINE START--><span... ]]></description>

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			<author>feeds@yuku.com (Thrommel)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/9442</guid>
			<pubDate>Mon, 05 Nov 2007 12:26:27 GMT</pubDate>
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