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        <title>Ethereal vs. incorporeal </title>
        <link>http://okayyourturn.yuku.com/topic/17485/t/Ethereal-vs-incorporeal.html</link>
        <description>
        <![CDATA[ I was wondering what the difference is between incorporeal and ethereal.  I know that incorporeal creatures can interact with corporeal creatures but ethereal
creatures cannot interact with corporeal creatures.  How do incorporeal creatures interact with ethereal creatures though?  Do incorporeal creatures act
partially on the ethereal plane or is it something completely different? 


Additionally:

Would a ghost touch weapon act on ethereal creatures when wielded by a corporeal creature on... ]]>
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			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/182309/t/Ethereal-vs-incorporeal.html#reply-182309</link>
			<description><![CDATA[ This is fairly tangential, but in my mind I&#39;ve always considered creatures to be formed from some combination of Body (STR/DEX/CON), Mind(INT/WIS), and
Spirit(CHA).
<br>
Normal, living, creatures have all three, with the Body and Mind powered by the Spirit and positive (life) energy.
<br>
<br>
Classical D&amp;D undead are powered by negative energy instead of positive energy.
<br>
Allowing for positive energy undead potentially leads to things like Ghostwalk, Revenants, etc.
<br>
The Mind... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Yobgod)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/182309</guid>
			<pubDate>Sat, 15 Aug 2009 17:32:47 GMT</pubDate>
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			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180732/t/Ethereal-vs-incorporeal.html#reply-180732</link>
			<description><![CDATA[ I agree on the case with skeletons/zombie being constructs <em>sometimes</em> heck I&#39;d use the animate object entry for them under those circumstances
probably.
<br>
However, I still remember the creepy image from one of the &quot;living dead&quot; remakes, where a rotted zombie crawled out of a container - it&#39;s face
mostly skull, but its&#39; eyes still intact - <strong>looking around for victims</strong>... of course that could be a wight or some other intelligent undead.
<br>
<br>... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (rweston)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180732</guid>
			<pubDate>Thu, 18 Jun 2009 10:28:25 GMT</pubDate>
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			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180728/t/Ethereal-vs-incorporeal.html#reply-180728</link>
			<description><![CDATA[ <blockquote>
  &quot;Undead&quot; are corporeal bodies that SHOULD be dead, but are not - they&#39;re animated despite having no &quot;living&quot; anatomy:  from Skeletons
  through ghouls/wights/zombies on up to vampires
  <br>
</blockquote>I draw a major distinction between skeletons and zombies, which IMO are much closer to constructs, and vampires and liches, which retain free
will.  There may be a few breakpoints here:
<br>
<br>
--those that qualify as Mindless
<br>
--vampires and... ]]></description>

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			<author>feeds@yuku.com (Tiburon Silverflame)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180728</guid>
			<pubDate>Thu, 18 Jun 2009 08:18:42 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180712/t/Ethereal-vs-incorporeal.html#reply-180712</link>
			<description><![CDATA[ Shadows are probably a corner case.
<br>
If I were to &quot;re-imagine&quot; the rules I&#39;d probably do this:
<br>
<br>
&quot;Undead&quot; are corporeal bodies that SHOULD be dead, but are not - they&#39;re animated despite having no &quot;living&quot; anatomy:
<br>
from Skeletons through ghouls/wights/zombies on up to vampires
<br>
<br>
&quot;Shadows&quot; would be extraplanar demonic type entities from the plane of shadow with an incorporeal template.
<br>
<br>
&quot;The restless... ]]></description>

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			<author>feeds@yuku.com (rweston)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180712</guid>
			<pubDate>Wed, 17 Jun 2009 16:09:45 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180709/t/Ethereal-vs-incorporeal.html#reply-180709</link>
			<description><![CDATA[ A shadow has some notable conceptual differences from a ghost. The shadow has a much stronger linkage, in 3E, to the plane of Shadows. It&#39;s probably true
tho, that for the most part, there&#39;s no significant difference between &#39;spectre&#39;, &#39;ghost&#39;, and &#39;wraith&#39;. In OldE, they all had to
have separate monster entries because OldE had to work that way. So, some of the powers differences may come from that.
<br>
<br>
I don&#39;t think you need to make many more types,... ]]></description>

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			<author>feeds@yuku.com (Tiburon Silverflame)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180709</guid>
			<pubDate>Wed, 17 Jun 2009 14:52:56 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180706/t/Ethereal-vs-incorporeal.html#reply-180706</link>
			<description><![CDATA[ See - I&#39;ve always thought that zombies, vampires, wights, ghouls etc should be &quot;undead&quot; while ghosts (and probably wraiths, spectres ect) should
be considered &quot;Spirits of the dead&quot; - with a different ruleset for each.
<br>
<br>
I mean the ghost is fully &amp; completely dead, it&#39;s a spirit that haunts the living, unable to move on, a very different thing from the &quot;living
dead&quot;/Undead.
<br>
<br>
I have no problem with ghosts being ethereal (the spirit is... ]]></description>

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			<author>feeds@yuku.com (rweston)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180706</guid>
			<pubDate>Wed, 17 Jun 2009 12:34:27 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180701/t/Ethereal-vs-incorporeal.html#reply-180701</link>
			<description><![CDATA[ <p>Now I&#39;m intrigued; I love villians coming back as ghosts to haunt the PCs who murdered them in cold blood, but I&#39;ve never been too happy with the
weird undead ghost rules.  But judging by the cryptic responses, I&#39;m guessing you&#39;ll get a cement pair of shoes and a trip to the river if you reveal
anything more.
<br>
<br>
I had planned on just buying the rulebook, but now I see I&#39;ll have to buy the bestiary, too.  Damn you, Reynolds!  Damn you, Paizo!   [/fistshake]... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Dan C Davis)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180701</guid>
			<pubDate>Wed, 17 Jun 2009 07:19:15 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180690/t/Ethereal-vs-incorporeal.html#reply-180690</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">Dan C Davis wrote:</strong>
  <hr>

  <blockquote>
    <strong class="quote-title">seankreynolds wrote:</strong>
    <br>
    <hr>

    <br>
    You should play Pathfinder. <img src="http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif" alt="image">
  </blockquote>That sounds ominous.  I just hope ghostwalk ghosts and undead ghosts stay different . . .
</blockquote>
<br>
<br>
Very. <img... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (seankreynolds)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180690</guid>
			<pubDate>Tue, 16 Jun 2009 18:01:32 GMT</pubDate>
			<!-- extensions -->

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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180679/t/Ethereal-vs-incorporeal.html#reply-180679</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">seankreynolds wrote:</strong>
  <hr>
  You should play Pathfinder. <img src="http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif" alt="image">
</blockquote>That sounds ominous.  I just hope ghostwalk ghosts and undead ghosts stay different . . . ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Dan C Davis)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180679</guid>
			<pubDate>Tue, 16 Jun 2009 12:58:49 GMT</pubDate>
			<!-- extensions -->

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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180671/t/Ethereal-vs-incorporeal.html#reply-180671</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">Confused Jackal Mage wrote:</strong>
  <hr>
  Honestly, ghosts are just *screwed up*. The Ethereal Plane is not the afterlife, and there is absolutely no reason for ghosts to be ethereal. It just makes
  everything crazy. I say ignore it and make &#39;em incorporeal all the way.
</blockquote>
<br>
<br>
You should play Pathfinder. <img src="http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif"> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (seankreynolds)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180671</guid>
			<pubDate>Tue, 16 Jun 2009 10:19:52 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180445/t/Ethereal-vs-incorporeal.html#reply-180445</link>
			<description><![CDATA[ Maybe if you make them incorporeal *and* give them abilities to turn invisible or teleport. [Scary movie] Ghosts, while remaining incorporeal, have this
ability to disappear, and come and go at-will. ]]></description>

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			<author>feeds@yuku.com (DerekDyer)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180445</guid>
			<pubDate>Tue, 09 Jun 2009 11:20:23 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180431/t/Ethereal-vs-incorporeal.html#reply-180431</link>
			<description><![CDATA[ Honestly, ghosts are just *screwed up*. The Ethereal Plane is not the afterlife, and there is absolutely no reason for ghosts to be ethereal. It just makes
everything crazy. I say ignore it and make &#39;em incorporeal all the way. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Confused Jackal Mage)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180431</guid>
			<pubDate>Tue, 09 Jun 2009 05:20:13 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180417/t/Ethereal-vs-incorporeal.html#reply-180417</link>
			<description><![CDATA[ Man - I wish I&#39;d remembered that Sean - much simpler breakdown.
<br>
I read it back when you posted it &amp; it helped solidify (heh) the difference for me - the minute I saw your name in the thread it came flooding back.
<br>
<br>
Finniss - Sean&#39;s got some great articles along this line on his website - they&#39;re a great resource.
<br>
<img src="http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif">
<br>
Rory
<br> ]]></description>

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			<author>feeds@yuku.com (rweston)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180417</guid>
			<pubDate>Mon, 08 Jun 2009 20:40:51 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180415/t/Ethereal-vs-incorporeal.html#reply-180415</link>
			<description><![CDATA[ <a target="_blank" href="http://www.seankreynolds.com/rpgfiles/misc/incorporealandethereal.html">read this</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (seankreynolds)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180415</guid>
			<pubDate>Mon, 08 Jun 2009 20:29:10 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180414/t/Ethereal-vs-incorporeal.html#reply-180414</link>
			<description><![CDATA[ Ok thanks. That&#39;s very detailed. It must have been the ghost that got me mixed up. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Finniss)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180414</guid>
			<pubDate>Mon, 08 Jun 2009 20:21:47 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/180398/t/Ethereal-vs-incorporeal.html#reply-180398</link>
			<description><![CDATA[ Hope this helps, in short hand, and Incorporeal creature has no body(he&#39;s all alone...) on any plane of existance, an ethereal creature DOES have a body,
it&#39;s just on another plane.
<br>
Incorporeal creatures cannot interact with Ethereal creatures, and ghost touch weapons cannot hurt ethereal creatures*
<br>
Incorporeal: Wraith, Spectre
<br>
Ethereal: Phase Spider, Ghost
<br>
 * A Ghost CAN interact with the material world using his &quot;manifestation&quot; power, and said... ]]></description>

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			<author>feeds@yuku.com (rweston)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/180398</guid>
			<pubDate>Mon, 08 Jun 2009 14:43:02 GMT</pubDate>
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		<item>
			<title><![CDATA[ Ethereal vs. incorporeal  ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17485/t/Ethereal-vs-incorporeal.html</link>
			<description><![CDATA[ I was wondering what the difference is between incorporeal and ethereal.  I know that incorporeal creatures can interact with corporeal creatures but ethereal
creatures cannot interact with corporeal creatures.  How do incorporeal creatures interact with ethereal creatures though?  Do incorporeal creatures act
partially on the ethereal plane or is it something completely different? 
<br>
<br>
Additionally:
<br>
Would a ghost touch weapon act on ethereal creatures when wielded by a corporeal... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Finniss)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17485</guid>
			<pubDate>Mon, 08 Jun 2009 14:20:21 GMT</pubDate>
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