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        <title>My first impressions with 4E and a lot of questions </title>
        <link>http://okayyourturn.yuku.com/topic/17370/t/My-first-impressions-with-4E-and-a-lot-of-questions.html</link>
        <description>
        <![CDATA[ Hi everyone,


Things have come full circle in my life and I&#39;m interested in roleplaying again after playing only occasionally in the past few years (dam MMOs). I&#39;ve
been roleplaying for around 30 years now, starting with the &quot;basic&quot; red box of D&amp;D back in 1978, lol.


I was given 4E as a gift last year and haven&#39;t gotten around to reading it until now. I&#39;ll give you my first impression of it (I&#39;ve read most of
the PBH and some of the DMs) but I&#39;d like... ]]>
        </description>

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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179512/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179512</link>
			<description><![CDATA[ Zaraky: &quot;I&#39;ve been trying to show why the examples in this thread aren&#39;t following RAW as well, and showing how they divert in meaningful
ways.&quot;
<br>
<br>
Not that it helps you tremendously, but the examples given all MAKE THE GAME MORE FUN, which is what the RAW sets forth as the DMs primary responsibility. Yes,
we need a DMG with better examples, but I assure you one is coming. Recent DDI articles have not only elaborated on good Do&#39;s and Dont&#39;s of skill
challenge... ]]></description>

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			<author>feeds@yuku.com (Yobgod)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179512</guid>
			<pubDate>Tue, 12 May 2009 17:10:42 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179507/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179507</link>
			<description><![CDATA[ Fyi, I think the only real way to do this is to try it for myself (and gaming group). So... I&#39;ll be back in a few months and tell you how it is.
<br>
<br>
It&#39;s true that &quot;4E is a different game&quot;, the question is &quot;Is it a game my gaming group wants to play?&quot;. I guess we&#39;ll find out.
<br>
<br> ]]></description>

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			<author>feeds@yuku.com (DarkHero69)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179507</guid>
			<pubDate>Tue, 12 May 2009 15:34:28 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179484/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179484</link>
			<description><![CDATA[ Re: Skill challenges, it does take some flare on the part of the DM, much like DMing any other aspect of the game.  If you listen to the recent podcast, the
presenters describe 3 (I think) examples of how they ran different skill challenges.  One was where the presenter broke a huge challenge down to multiple
complex 1 challenges.  I think the biggest pitfall of skill challenges is DM&#39;s who go by the book without any attention to tempo, description or the
environment.
<br>
If you just run... ]]></description>

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			<author>feeds@yuku.com (nostantine)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179484</guid>
			<pubDate>Mon, 11 May 2009 20:44:05 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179469/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179469</link>
			<description><![CDATA[ Okay guys but at this point all you&#39;ve done is *hijacked* the #^$% out of this thread... and Zaraky is not 1% closer to changing his mind, and I have to
say it would probably require divine intervention to do so.
<br>
<br>
Edit: Don&#39;t read the tone too strongly, it wasn&#39;t written or intended that way, though on rereading it came across that way even to me...
<br> ]]></description>

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			<author>feeds@yuku.com (DerekDyer)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179469</guid>
			<pubDate>Mon, 11 May 2009 15:01:00 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179449/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179449</link>
			<description><![CDATA[ <blockquote>
  That&#39;s great and all, but if I wouldn&#39;t say &quot;I make an athletics check so that I can catch up with him and possibly do something if other party
  members somehow do something related.&quot; I&#39;m sure I&#39;m making it sound worse than it is, but the fact of the matter is that if I want to catch up
  to the thief to stop him, and when the DM rules that despite my success I can&#39;t even make an attempt I really wonder how the heck that should be
  considered a... ]]></description>

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			<author>feeds@yuku.com (Carthain)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179449</guid>
			<pubDate>Mon, 11 May 2009 10:10:52 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179437/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179437</link>
			<description><![CDATA[ <blockquote>
  Except your reading it wrong. They lay out the basis for them, and then give examples. There&#39;s nothing that says it cannot be expanded on, or limitations
  can be set .. in fact, further products show us otherwise. I was looking through the undead book and it has things like you can use a skill, and you get a
  success if you make the check, up to X successes. So that would limit the &#39;skill spamming&#39;. Yes, that&#39;s in another book, but there&#39;s nothing
  in the... ]]></description>

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			<author>feeds@yuku.com (Zaraky)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179437</guid>
			<pubDate>Mon, 11 May 2009 07:46:32 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179432/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179432</link>
			<description><![CDATA[ Right. Since Zaraky&#39;s every response seems to be to stick his fingers in his ears and say &quot;The DMG doesn&#39;t explicitly say you can do that, and
it&#39;s not the way I like to do things anyway!&quot; I&#39;m out. ]]></description>

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			<author>feeds@yuku.com (Neutronium Dragon)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179432</guid>
			<pubDate>Mon, 11 May 2009 07:29:41 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179425/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179425</link>
			<description><![CDATA[ <blockquote>
  I am criticizing what&#39;s in the DMG because that is where they are published, and that&#39;s what most DM&#39;s are expected to go on.
</blockquote>
<br>
Except your reading it wrong. They lay out the basis for them, and then give examples. There&#39;s nothing that says it cannot be expanded on, or limitations
can be set .. in fact, further products show us otherwise. I was looking through the undead book and it has things like you can use a skill, and you get a
success if... ]]></description>

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			<author>feeds@yuku.com (Carthain)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179425</guid>
			<pubDate>Mon, 11 May 2009 06:23:46 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179424/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179424</link>
			<description><![CDATA[ Lol,
<br>
<br>
I think the main problem you are describing is that you as a DM and a player are letting the mechanics dominate the game. I have seen this happen with more
DMs. Just because the rules now provide a fair non-arbitrary mechanism to (a) give xp and (b) deal with failure, does not mean you have to make the checks a
bland string of rolls. Run it exactly as you would in 3E, do not mention it is a skill challenge and roll the dice against the necessary skills and DCs as it
comes up... ]]></description>

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			<author>feeds@yuku.com (madfox)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179424</guid>
			<pubDate>Mon, 11 May 2009 06:17:07 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179423/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179423</link>
			<description><![CDATA[ You are really sticking to the letter of the words Zaraky. The RAW note that ultimately the actions of the PCs are unpredictable, and that running a skill
challenge requires flexibility from the DM as well as some wits to change scenes depending on the dice rolls. For example, if you succeed at that Athletics
check your PC catches up with thief. It is a dense crowd though, and since the rest of your team is nowhere near, the thief still manages to slip away. You
might be fast enough, but... ]]></description>

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			<author>feeds@yuku.com (madfox)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179423</guid>
			<pubDate>Mon, 11 May 2009 05:56:08 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179422/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179422</link>
			<description><![CDATA[ <p>I&#39;ve dealt with Skill Challenges as a DM, and also as a player, and to be completely honest, I don&#39;t like them very much.  Don&#39;t get me wrong; I
understand how to use them, and I like the concept very much, but my experience has been that they feel really ponderous when placed in an actual game.
<br>
<br>
The first time I used one as a DM, it involved the players navigating an ancient swamp in search of a ruined fortress.  Players could use skills like Athletics
(climb a tree... ]]></description>

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			<author>feeds@yuku.com (lol)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179422</guid>
			<pubDate>Mon, 11 May 2009 05:55:01 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179419/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179419</link>
			<description><![CDATA[ I am criticizing what&#39;s in the DMG because that is where they are published, and that&#39;s what most DM&#39;s are expected to go on.  If they didn&#39;t
intend skill challenges to be used as published in the DMG, then they shouldn&#39;t have published it as written.  The skill challenges in the DMG are IMO a
failure, not achieving anything that the intend to.
<br>
<br>
What you&#39;ve described differs on a few accounts.  First, primary skills shift as the skill checks accumulate. 
<br>... ]]></description>

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			<author>feeds@yuku.com (Zaraky)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179419</guid>
			<pubDate>Mon, 11 May 2009 05:20:16 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179413/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179413</link>
			<description><![CDATA[ This seems to be the problem you&#39;re having, Zar - you&#39;re reading what&#39;s in the DMG and thinking &quot;the book and only what&#39;s in the
book&quot; when the system isn&#39;t designed to work that way at all. Beyond that, the only &quot;RAW&quot; is actually the basic mechanic set (multiple
skills, check vs DC, successes/failures) - all of the rest is implementation advice and that&#39;s where the DMG is very weak.
<br>
<br>
Let&#39;s give an example of how to design one of them... ]]></description>

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			<author>feeds@yuku.com (Neutronium Dragon)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179413</guid>
			<pubDate>Sun, 10 May 2009 23:27:30 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179400/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179400</link>
			<description><![CDATA[ I would definitely say that the examples in the DMG could have done with more work, such as providing options for degrees of success, but they are clearly
shown as examples, not The All Defining Set of Skill Challenges.
<br>
<br>
One thing I definitely diverge from RAW on is that in most scenarios, I always tell my players that anything they can justify has a chance at working, so my
&#39;primary skill list&#39; is more &quot;This Skill, That Skill, Anything Else You Can Justify&quot;. I like... ]]></description>

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			<author>feeds@yuku.com (durendal)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179400</guid>
			<pubDate>Sun, 10 May 2009 18:10:40 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179398/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179398</link>
			<description><![CDATA[ Ironically I don&#39;t run a combat focused game; I usually have 0-2 combats per session.  Heck, my main reason for not getting invested in 4e is that from
what I can tell they didn&#39;t work enough on the non combat aspect (what I considered 3.x weakest part).  It&#39;s more of a want to get the dice out of the
way, rather than skills out of the way.  I even have a hack (houserule) for the skill system because I want it to work better.
<br>
<br>
If I have a resolution mechanic that requires... ]]></description>

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			<author>feeds@yuku.com (Zaraky)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179398</guid>
			<pubDate>Sun, 10 May 2009 17:53:11 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179396/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179396</link>
			<description><![CDATA[ Also, Zaraky, I don&#39;t mean to offend, but do you run a very combat focused game? There&#39;s nothing wrong with doing so, but if you do, it seems clear
that a framework for giving skill based encounters far more depth would not be a popular thing for you. I get the impressions from your posts that you&#39;d
much prefer someone just rolled once then got back to fighting. ]]></description>

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			<author>feeds@yuku.com (durendal)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179396</guid>
			<pubDate>Sun, 10 May 2009 17:25:47 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179395/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179395</link>
			<description><![CDATA[ On the note of the &quot;Impossible to Succeed&quot; issue with non errata&#39;ed skill challenges: I haven&#39;t used any errata, and my players are doing
just fine in their skill challenges. They frequently hit the DC&#39;s needed for a success, and in situations when they fail, they often use assists to make it
more likely (such as one player saying he&#39;d like to use his perception to help another player on their diplomacy).
<br>
<br>
Also, there is an immediately available measure of... ]]></description>

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			<author>feeds@yuku.com (durendal)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179395</guid>
			<pubDate>Sun, 10 May 2009 17:16:53 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179394/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179394</link>
			<description><![CDATA[ <blockquote>
  Then the DM isn&#39;t doing his job, and the Barbarian isn&#39;t trying hard enough.
</blockquote>We&#39;re looking at the rules as written.  A good DM can fix most things, but it doesn&#39;t apply to mechanics as written.  As written players
can use the same skill, if a DM decides he can&#39;t then he&#39;s not using the DMG skill challenge rules (as far as I know).   A Barbarian can once use
perception (or a non primary), and even then he probably won&#39;t positively affect... ]]></description>

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			<author>feeds@yuku.com (Zaraky)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179394</guid>
			<pubDate>Sun, 10 May 2009 16:53:46 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179393/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179393</link>
			<description><![CDATA[ The math issue is separate from the rest and isn&#39;t really a problem with the concept of the skill challenge as a gameplay element; that said, the actual
DCs used in any challenge aren&#39;t slaved to the DMG tables so it isn&#39;t really an issue. (As an aside, this seems to be one of the big issues people
have: The RAW on things like this is a springboard and not intended to be taken as the be-all-end-all, yet a lot of folks seem to be stuck in the mindset that
it is and that only... ]]></description>

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			<author>feeds@yuku.com (Neutronium Dragon)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179393</guid>
			<pubDate>Sun, 10 May 2009 16:36:11 GMT</pubDate>
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			<title><![CDATA[ Re: My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/179392/t/My-first-impressions-with-4E-and-a-lot-of-questions.html#reply-179392</link>
			<description><![CDATA[ <blockquote>
  They don&#39;t encourage players to use different skills, in fact from what I can tell people can spam the same skills over and over again. They force people
  who would rather not participate in the challenge to try anyways (and possibly hurt the party, like a barbarian trying to persuade the duke).
</blockquote>
<br>
Then the DM isn&#39;t doing his job, and the Barbarian isn&#39;t trying hard enough.
<br>
<br>
For spamming the same skill over and over, the DM can put a stop... ]]></description>

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			<author>feeds@yuku.com (Carthain)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/179392</guid>
			<pubDate>Sun, 10 May 2009 16:33:38 GMT</pubDate>
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			<title><![CDATA[ My first impressions with 4E and a lot of questions  ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17370/t/My-first-impressions-with-4E-and-a-lot-of-questions.html</link>
			<description><![CDATA[ Hi everyone,
<br>
<br>
Things have come full circle in my life and I&#39;m interested in roleplaying again after playing only occasionally in the past few years (dam MMOs). I&#39;ve
been roleplaying for around 30 years now, starting with the &quot;basic&quot; red box of D&amp;D back in 1978, lol.
<br>
<br>
I was given 4E as a gift last year and haven&#39;t gotten around to reading it until now. I&#39;ll give you my first impression of it (I&#39;ve read most of
the PBH and some of the DMs) but... ]]></description>

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			<author>feeds@yuku.com (DarkHero69)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17370</guid>
			<pubDate>Thu, 07 May 2009 13:47:47 GMT</pubDate>
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