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        <title>Contents of Races and Classes Preview </title>
        <link>http://okayyourturn.yuku.com/topic/13632/t/Contents-of-Races-and-Classes-Preview.html</link>
        <description>
        <![CDATA[ From ENWorld:




  Morrus said:
  
  [I feel a bit like Aint-it-Cool-News posting the following scoop! I can&#39;t vouch for or against its accuracy, but it certainly has a ring of authenticity
  to it. I&#39;m posting it here in its entirety exactly as I received it.]
  
  
  I was today at my FLGS here in Hungary, and to my big surprise they already had the Races &amp; Classes preview book for sale. I have no interest in
  buying it, and had no time to read in it for a long time (or to... ]]>
        </description>

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		<item>
			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136679/t/Contents-of-Races-and-Classes-Preview.html#reply-136679</link>
			<description><![CDATA[ If his post were still on the stack, I would have said <a target="_blank" href="http://ww2.wizards.com/gatherer/CardDetails.aspx?&amp;id=3332">Dissipate</a>.
<br>
<br>
As it has resolved, why take chances? Cast <a target="_blank" href="http://ww2.wizards.com/gatherer/CardDetails.aspx?&amp;id=44335">Decree of Annihilation</a>
or, if it is an enchantment, <a target="_blank" href="http://ww2.wizards.com/gatherer/CardDetails.aspx?&amp;id=4802">Apocalypse</a>. ]]></description>

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			<author>feeds@yuku.com (Eldric IV)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136679</guid>
			<pubDate>Fri, 30 Nov 2007 00:23:51 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136578/t/Contents-of-Races-and-Classes-Preview.html#reply-136578</link>
			<description><![CDATA[ Pfft. It&#39;s clearly already resolved. As well, Dur doesn&#39;t strike me as a Green or Black player. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Confused Jackal Mage)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136578</guid>
			<pubDate>Thu, 29 Nov 2007 14:18:22 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136577/t/Contents-of-Races-and-Classes-Preview.html#reply-136577</link>
			<description><![CDATA[ Bah. You&#39;ve just been out of it too long. Time Stop would remove it from the game if it was still on the stack. ^_^
<br>
<br>
And you can regenerate through a disk. ]]></description>

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			<author>feeds@yuku.com (Carthain)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136577</guid>
			<pubDate>Thu, 29 Nov 2007 14:12:50 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136576/t/Contents-of-Races-and-Classes-Preview.html#reply-136576</link>
			<description><![CDATA[ Time Twister&#39;s a possibility, but it implies that Dur might be able to say it again - it just resets us. Nevinyrral it is. ]]></description>

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			<author>feeds@yuku.com (Confused Jackal Mage)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136576</guid>
			<pubDate>Thu, 29 Nov 2007 14:09:28 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136570/t/Contents-of-Races-and-Classes-Preview.html#reply-136570</link>
			<description><![CDATA[ <a title="Timetwister?" target="_blank" href="http://www.bloglander.com/magic/cards/timetwister/">Timetwister?</a> ]]></description>

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			<author>feeds@yuku.com (DerekDyer)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136570</guid>
			<pubDate>Thu, 29 Nov 2007 13:22:43 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136459/t/Contents-of-Races-and-Classes-Preview.html#reply-136459</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">Confused Jackal Mage wrote:</strong>
  <hr>
  If only I&#39;d kept up with my MtG knowledge enough to know off the top of my head what card it would be appropriate to quote if I wanted to imply removing
  Dur&#39;s post from time...
</blockquote>

<p><a target="_blank" href="http://magiccards.info/10e/en/117.html">Time Stop?</a>
<br></p> ]]></description>

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			<author>feeds@yuku.com (Carthain)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136459</guid>
			<pubDate>Thu, 29 Nov 2007 06:29:06 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136446/t/Contents-of-Races-and-Classes-Preview.html#reply-136446</link>
			<description><![CDATA[ HIJACK TO CUBA!!!!
<br>
<br>
Ahhh,,,we occasionally still play magic. If it is a bile pile, then I will stay for a while in that bile pile.
<br>
<br>
It&#39;s a fun game if you play with people who don&#39;t take it too seriously. Sort of like the difference between people playing penny poker and really just
getting together and drinking versus people playing for more money.
<br>
<br>
Heck, one time we took pictures at a con and someone pointed out they could tell who was playing RPGs versus... ]]></description>

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			<author>feeds@yuku.com (arnoldnido)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136446</guid>
			<pubDate>Thu, 29 Nov 2007 04:56:38 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136412/t/Contents-of-Races-and-Classes-Preview.html#reply-136412</link>
			<description><![CDATA[ <blockquote>
  They couldn&#39;t be creative for a minute in MtG. I&#39;m so glad I never invested in that pile of bile.
</blockquote>You missed a golden opportunity, then...<img src="http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif">  Moxes and Lotuses and Timetwisters for sale oh my!
<br> ]]></description>

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			<author>feeds@yuku.com (Tiburon Silverflame)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136412</guid>
			<pubDate>Wed, 28 Nov 2007 19:24:49 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136405/t/Contents-of-Races-and-Classes-Preview.html#reply-136405</link>
			<description><![CDATA[ nevinyrral&#39;s disk.
<br>
<br>
They couldn&#39;t be creative for a minute in MtG.  I&#39;m so glad I never invested in that pile of bile.
<br> ]]></description>

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			<author>feeds@yuku.com (Ampherion)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136405</guid>
			<pubDate>Wed, 28 Nov 2007 18:27:23 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136383/t/Contents-of-Races-and-Classes-Preview.html#reply-136383</link>
			<description><![CDATA[ If only I&#39;d kept up with my MtG knowledge enough to know off the top of my head what card it would be appropriate to quote if I wanted to imply removing
Dur&#39;s post from time... ]]></description>

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			<author>feeds@yuku.com (Confused Jackal Mage)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136383</guid>
			<pubDate>Wed, 28 Nov 2007 15:35:53 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136361/t/Contents-of-Races-and-Classes-Preview.html#reply-136361</link>
			<description><![CDATA[ You know, while bizarre, I can totally picture WotC reading arnoldnido&#39;s quote saying &quot;Guys, we do print MtG... we could do this. Just think of the
money!&quot;
<br>
<br>
Hence, vancian casting is out the window, MtG tie in is Core. ]]></description>

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			<author>feeds@yuku.com (durendal)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136361</guid>
			<pubDate>Wed, 28 Nov 2007 13:56:47 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136347/t/Contents-of-Races-and-Classes-Preview.html#reply-136347</link>
			<description><![CDATA[ Hey, with this favored terrain stuff, will it be easier for me, as a human character, to tap white mana then?
<br>
<br>
Newt, we do know it&#39;s all just assumptions, well, not everything because we are basing those assumptions off of fact. In fact, I would call it more
speculation then assumptions, but that would mean I know exactly what these words mean, which may or may not be the case.
<br>
<br>
Speculation is FUN!!!!!!
<br>
<br>
Eric, who isn&#39;t even buying 4e (at least until they... ]]></description>

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			<author>feeds@yuku.com (arnoldnido)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136347</guid>
			<pubDate>Wed, 28 Nov 2007 13:19:24 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136339/t/Contents-of-Races-and-Classes-Preview.html#reply-136339</link>
			<description><![CDATA[ And again, you have to deal with coupling. You *can* get quite a lot of good abilities to distribute among the races when you *know* what classes you&#39;re
dealing with and what their mechanics are. You just hook into the mechanics that the classes use.
<br>
<br>
That means, though, that the races *won&#39;t* interface with new classes with new mechanics, at least not without creating entirely new abilities for every
race. Anytime you create a class you have to revise all the existing races,... ]]></description>

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			<author>feeds@yuku.com (Confused Jackal Mage)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136339</guid>
			<pubDate>Wed, 28 Nov 2007 13:01:02 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136317/t/Contents-of-Races-and-Classes-Preview.html#reply-136317</link>
			<description><![CDATA[ Sure GW can add in new races &amp; classes -- but how often do they do that? And how often does D&amp;D do that? They&#39;re completely separate beasts and
comparing them and saying &quot;one of them can do so why can&#39;t the other?&quot; really doesn&#39;t make a whole lot of sense. The scope involved in the
two systems is completely different. ]]></description>

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			<author>feeds@yuku.com (Carthain)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136317</guid>
			<pubDate>Wed, 28 Nov 2007 12:14:24 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136313/t/Contents-of-Races-and-Classes-Preview.html#reply-136313</link>
			<description><![CDATA[ What about the idea that races could give one kind of bonus, while classes give others.
<br>
<br>
For example, classes rarely give minor spells that scale with level.
<br>
<br>
Races on the other hand give out minor spells that don&#39;t scale with level very well.
<br>
<br>
If you changed they type of spell you gave out to races, or helped it scale with level you have a whole host of things you can do to make races different yet
help all the classes similarly.
<br>
<br>
Guild Wars isn&#39;t... ]]></description>

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			<author>feeds@yuku.com (Zaraky)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136313</guid>
			<pubDate>Wed, 28 Nov 2007 11:37:13 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136289/t/Contents-of-Races-and-Classes-Preview.html#reply-136289</link>
			<description><![CDATA[ Nod to Neut and Carthain. One could certainly, in a closed system like GW, design everything to fit together nicely. You also have slightly more options to
work with on a computer, as you can implement cool-but-fiddly things without having to worry about whether it&#39;s too much complexity for the player to deal
with.
<br>
<br>
Easier is to decouple things and direct each race in a vague direction, so that any classes which arise as roughly similar will also work. This requires
broader... ]]></description>

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			<author>feeds@yuku.com (Confused Jackal Mage)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136289</guid>
			<pubDate>Wed, 28 Nov 2007 09:13:18 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136285/t/Contents-of-Races-and-Classes-Preview.html#reply-136285</link>
			<description><![CDATA[ <blockquote>
  <strong class="quote-title">Neutronium Dragon wrote:</strong>
  <hr>
  If they help in different ways, yes. The trouble with that is that it&#39;s easy to do for only two or three races, but when you&#39;re dealing with seven
  there are only so many broadly applicable traits to go around.
  <br>
</blockquote>That would be good if they were only dealing with 7.  But as we know, D&amp;D grows, and they add in new races (All the various subraces in FR;
Warforged, Changelings,... ]]></description>

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			<author>feeds@yuku.com (Carthain)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136285</guid>
			<pubDate>Wed, 28 Nov 2007 08:45:56 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136243/t/Contents-of-Races-and-Classes-Preview.html#reply-136243</link>
			<description><![CDATA[ If they help in different ways, yes. The trouble with that is that it&#39;s easy to do for only two or three races, but when you&#39;re dealing with seven
there are only so many broadly applicable traits to go around.
<br>
<br>
One point which was mentioned on the WotC forums is that it seems that ability modifiers (when present) now lean towards giving a total bonus rather than
evening out or ending up in the negatives. That is, you get +2 to one stat and that&#39;s it, or +2 to two... ]]></description>

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			<author>feeds@yuku.com (Neutronium Dragon)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136243</guid>
			<pubDate>Tue, 27 Nov 2007 21:10:48 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136241/t/Contents-of-Races-and-Classes-Preview.html#reply-136241</link>
			<description><![CDATA[ Guild Wars has convinced me that it&#39;s not entirely true that somethings will synergize well with only half the classes.
<br>
<br>
Instead of making all the races identical they could instead all give bonuses that help every class equally. ]]></description>

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			<author>feeds@yuku.com (Zaraky)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136241</guid>
			<pubDate>Tue, 27 Nov 2007 21:02:29 GMT</pubDate>
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			<title><![CDATA[ Re: Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/reply/136235/t/Contents-of-Races-and-Classes-Preview.html#reply-136235</link>
			<description><![CDATA[ Well, that&#39;s slightly impossible unless you make races *purely* cosmetic. Simply by virtue of having a bonus to an important stat, some races will be
better at being certain classes than others.
<br>
<br>
The way it seems that it is going to work is that each race will have abilities that synergize well with a particular class. This is quite a different thing
from 3e where the Favored Class mechanic actually punished you for taking levels outside your racial specialty (at least, if you... ]]></description>

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			<author>feeds@yuku.com (Confused Jackal Mage)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/sreply/136235</guid>
			<pubDate>Tue, 27 Nov 2007 20:08:17 GMT</pubDate>
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			<title><![CDATA[ Contents of Races and Classes Preview  ]]></title>
			<link>http://okayyourturn.yuku.com/topic/13632/t/Contents-of-Races-and-Classes-Preview.html</link>
			<description><![CDATA[ From <a title="ENWorld" target="_blank" href="http://www.enworld.org/newreply.php?do=newreply&amp;p=3903029"></a><a title="ENWorld" href="http://www.enworld.org/showthread.php?p=3903029#post3903029">ENWorld</a>:
<br>
<br>

<blockquote>
  <h3 class="quote-title">Morrus said:</h3>
  <hr>
  [I feel a bit like Aint-it-Cool-News posting the following scoop! I can&#39;t vouch for or against its accuracy, but it certainly has a ring of authenticity
  to it. I&#39;m posting it here in its entirety... ]]></description>

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			<author>feeds@yuku.com (Benoist Poire)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/13632</guid>
			<pubDate>Sat, 24 Nov 2007 11:51:14 GMT</pubDate>
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