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        <title>Arcana Unearthed/Evolved Rules</title>
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        <![CDATA[ Discussion of all rules-oriented topics pertaining to Arcana Unearthed, Arcana Evolved, the Diamond Throne, Legacy of the Dragons, or related products. ]]>
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		<item>
			<title><![CDATA[ weaving spells question ]]></title>
			<link>http://okayyourturn.yuku.com/topic/18000/t/weaving-spells-question.html</link>
			<description><![CDATA[ <div id="refHTML"></div>Hi all, i am wondering what you would make weaving spells cost as a action, is it a full round, can it be done if you leave a spell
slot open at a later date? the rules are not so clear on this.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (wrathgon1)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/18000</guid>
			<pubDate>Sun, 29 Nov 2009 12:57:32 GMT</pubDate>
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		<item>
			<title><![CDATA[ OGL question ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17998/t/OGL-question.html</link>
			<description><![CDATA[ <div id="refHTML"></div>Hey all, does anyone know if the magic system is Product Identity or Open content? I got a d20 i am writing and would love to use some
of the magic rules in it. Any help would be great.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (wrathgon1)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17998</guid>
			<pubDate>Sat, 28 Nov 2009 14:54:33 GMT</pubDate>
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		<item>
			<title><![CDATA[ Let&#39;s do this here: If you could have 1 spell per level in Real Life which would you pick? ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17976/t/Let-39-s--------1-spell--level--Real-Life----pick-.html</link>
			<description><![CDATA[ Now, of course, we&#39;re talking AE spells, not D&amp;D spells. 
<br>
<br>
0 -- Enchanting Flavor
<br>
1 -- Betray the Years (ST)
<br>
2 -- Read Mind
<br>
3 -- Invisibility
<br>
4 -- Telepathy
<br>
5 -- Greater Creation  (AWESOME spell!!!)
<br>
6 -- Shape Element
<br>
7 -- Lesser Immunity
<br>
8 --  City Transport
<br>
9 -- AHH!!!  THE toughest choice...Immortality, Shapechange, or Perfect Health???
<br>
10 -- Magical Fortress (yeah, I can only cast it once...but what fun when I do) or, if I... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Tiburon Silverflame)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17976</guid>
			<pubDate>Tue, 17 Nov 2009 12:25:41 GMT</pubDate>
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		<item>
			<title><![CDATA[ Oathsworn Issues ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17842/t/Oathsworn-Issues.html</link>
			<description><![CDATA[ Ok, although I&#39;ve had AE for a while now, I hadn&#39;t had a chance to use it in play.  I&#39;m currently planning on inserting some AE classes into the
Pathfinder campaign I&#39;m running for my son, which will be a test-run of sorts for an eventual AE campaign with my regular gaming group.
<br>
<br>
While I love the concept of the Oathsworn, I&#39;m not sure about the mechanics.  I know Monte is fond of high-magic and the Diamond Throne is a high-fantasy
setting.  However, the... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Azgulor)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17842</guid>
			<pubDate>Wed, 16 Sep 2009 08:54:52 GMT</pubDate>
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		<item>
			<title><![CDATA[ Corrupted Template ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17798/t/Corrupted-Template.html</link>
			<description><![CDATA[ <p>The Corrupted Template can be added to any attack spell.  So what&#39;s an &quot;attack spell&quot;?  Is it a spell that causes damage, or is it basically
any targeted non-beneficial spell? </p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (phindar)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17798</guid>
			<pubDate>Tue, 01 Sep 2009 02:01:42 GMT</pubDate>
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		<item>
			<title><![CDATA[ Anyone interested in an official Pathfinder version/update of AE races/classes? ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17797/t/-interested---official-Pathfinder-version-update--AE-races-c.html</link>
			<description><![CDATA[ <p>What the title says.  I&#39;d love to see an official Pathfinder update to the Arcana Evolved Races and Classes to bring them to parity with the PF races
and classes. </p>

<p>Anyone else think this would be a good product?  Not a full-on re-release necessarily but perhaps a PDF conversion/update doc.</p>

<p> </p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Azgulor)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17797</guid>
			<pubDate>Mon, 31 Aug 2009 18:34:15 GMT</pubDate>
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		<item>
			<title><![CDATA[ Feat: Title ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17784/t/Feat-Title.html</link>
			<description><![CDATA[ <p>Will someone make the case for the feat <strong>Title</strong>?  It seems kind of weird to me, and I&#39;m not sure I see the point.  One of my players has
expressed interest in taking it next level (9th, the first level he is eligible for it), but honestly before he mentioned it, I had completely forgotten it
existed.  Has anyone here taken it or seen it in play?  What sort of in-game benefits (other than the +1 CHA) were attached to it?  Any cool stories to
share?</p> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (phindar)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17784</guid>
			<pubDate>Fri, 28 Aug 2009 02:21:15 GMT</pubDate>
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		<item>
			<title><![CDATA[ Conjured, Called, Summoned ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17712/t/Conjured-Called-Summoned.html</link>
			<description><![CDATA[ Okay, Conjured creatures are just constructs and fight as you direct.  Called creatures are free-willed and must be convinced or negotiated with.
<br>
<br>
What about Summoned creatures?  What&#39;s their deal?  If it&#39;s in the book, I&#39;m missing it.
<br> ]]></description>

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			<author>feeds@yuku.com (Tarondor)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17712</guid>
			<pubDate>Fri, 07 Aug 2009 05:13:22 GMT</pubDate>
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		<item>
			<title><![CDATA[ Overwatch - A system for counterspelling. ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17662/t/Overwatch-A-system-for-counterspelling-.html</link>
			<description><![CDATA[ My friend Scott, who sometimes posts here as &quot;Skutai&quot;, and who plays Goro in my <a title="Company of the Vallis Moon campaign" target="_blank" href="http://okayyourturn.yuku.com/topic/14922">Company of the Vallis Moon campaign</a>, came up with this system for counterspelling in AE (fleshed out by me). 
I&#39;m sure he would be happy to have people see this and comment.  I am also interested in your comments:
<br>
<br>
<hr style="width: 100%; height: 2px;">

<p style="text-align:... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Tarondor)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17662</guid>
			<pubDate>Sun, 26 Jul 2009 15:14:52 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Item Locations ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17612/t/Item-Locations.html</link>
			<description><![CDATA[ If I understand the rule correctly, one cannot use both a magical cloak and a magical necklace, or both a magical ring and magical gauntlets.  Correct?
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Tarondor)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17612</guid>
			<pubDate>Tue, 14 Jul 2009 13:21:31 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Possible alteration to the witch ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17557/t/Possible-alteration-to-the-witch.html</link>
			<description><![CDATA[ I&#39;ve long liked the Warlock class from the Complete Arcane supplement. However, I don&#39;t want to transplant it into AE rules. Rather, I was thinking to
tweak the witch for my own setting (altering the conception of the class somewhat), by giving her something like an eldritch bolt (what kind would depend on
her specialty.) My idea was for the witch to have the ability to &quot;shut down&quot; progressively higher levels of spellcasting in order to augment the bolt
(so she could... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Elhan the Sorcerer)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17557</guid>
			<pubDate>Sat, 27 Jun 2009 04:08:02 GMT</pubDate>
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		<item>
			<title><![CDATA[ Casting spells with a higher level slot ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17525/t/Casting-spells-with-a-higher-level-slot.html</link>
			<description><![CDATA[ I seem to recall that you could cast a spell using a higher level slot.  I&#39;m not talking about weaving a 4th level spell into two third level spells,
I&#39;m talking about casting the third level spell (not heightened version) with a single 4th (or 5th or even 10th) level slot in order to increase the
difficulty of the saving throw (by one in this case).  I cannot find this in the AE book.  Does anyone know if I&#39;m pulling this from the 3rd edition feat
or if there really is this... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Finniss)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17525</guid>
			<pubDate>Fri, 19 Jun 2009 19:40:14 GMT</pubDate>
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		<item>
			<title><![CDATA[ Touch spells ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17433/t/Touch-spells.html</link>
			<description><![CDATA[ Some touch spells have a duration and can be used on many targets for the duration, like Touch of Fear or Touch of the Harrid.  Could a caster cast multiple
touch spells and have them all work with each touch attack for the duration?  I can&#39;t find any reason that they couldn&#39;t. 
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Finniss)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17433</guid>
			<pubDate>Mon, 25 May 2009 12:31:33 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Stacking and Overlapping issues ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17432/t/Stacking-and-Overlapping-issues.html</link>
			<description><![CDATA[ I understand how stacking and overlapping work but in a few cases it&#39;s a bit unclear.  In the case of &quot;Ability Boost&quot; you could give yourself
multiple boosts except it explicitly says, &quot;As with most spells, you gain no benefit from having this spell cast on you twice.&quot;
<br>
<br>
With Dragonskin, from the Spell treasury, you gain natural armour and energy resistance of a specific type.  If this spell was cast on you a second time, with
a different type of energy, what... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Finniss)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17432</guid>
			<pubDate>Mon, 25 May 2009 11:50:22 GMT</pubDate>
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		<item>
			<title><![CDATA[ SR vs lasting effects. ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17352/t/SR-vs-lasting-effects-.html</link>
			<description><![CDATA[ I was wondering if there is an official rule on how this works.  For example, someone using ghost weapon against a creature with spell resistance.  Would you
make one check and the spell either always works or always doesn&#39;t, or would you make a SR check for each attack?
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Finniss)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17352</guid>
			<pubDate>Sun, 03 May 2009 20:11:55 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Diamond Throne Fansite ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17301/t/Diamond-Throne-Fansite.html</link>
			<description><![CDATA[ Hi all,
<br>
<br>
Uhm, what happened to the site? Everytime I try to go there it says something about a FTP load or something. It has been happening since yesterday to my
knowledge.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (md429)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17301</guid>
			<pubDate>Thu, 23 Apr 2009 03:15:48 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Dracha Breath Weapon ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17225/t/Dracha-Breath-Weapon.html</link>
			<description><![CDATA[ I guess I&#39;m just dense, but what is the maximum damage of an Evolved Dracha&#39;s Breath Weapon. The text says, &quot;
<br>
<em>Evolved Dracha Breath Weapon: This is a cone of fire, cold, acid, or electricity (character choice, but once made it cannot be changed) 30 feet long that
inflicts 1d6 points of damage per character level (maximum 2d6 per dracha racial or evolved level).</em>&quot; Is the maximum damage for a 6th lvl Dracha 6d6
or 12d6? Or does the damage keep going up as the... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Ariakon)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17225</guid>
			<pubDate>Fri, 10 Apr 2009 17:30:09 GMT</pubDate>
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		<item>
			<title><![CDATA[ Define "check" ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17205/t/Define-check-.html</link>
			<description><![CDATA[ Okay, so I&#39;m running a Ptolus game, and I&#39;m blatently stealing the AE Runechild template to use for Ptolus Runebearers [it seemed appropriate].  The
problem is that I don&#39;t have the book.  Can go to a friend&#39;s house to check the rule out to see if it answers my question, but he lives in Pennsie and
I&#39;m in eastern Jersey now, so I&#39;m not exactly close anymore.  I know it grants a +1 luck bonus to all checks.  But what&#39;s a check?  Is it every
single die roll made with... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (lostdrewid)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17205</guid>
			<pubDate>Tue, 07 Apr 2009 21:51:19 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ PHB2 Classes and AE ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17087/t/PHB2-Classes-and-AE.html</link>
			<description><![CDATA[ I know Monte designed AE to work well with standard D&amp;D classes.  The rogue is a good example of a class that easily drops into his campaign.  Has anyone
used PHB2 classes in AE?  I honestly haven&#39;t even looked in a PHB2 so I don&#39;t know what&#39;s in there.  Is it worth even looking at?
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Finniss)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17087</guid>
			<pubDate>Mon, 23 Mar 2009 09:51:49 GMT</pubDate>
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		</item>
		<item>
			<title><![CDATA[ Expanding PHB classes to level 25 ]]></title>
			<link>http://okayyourturn.yuku.com/topic/17045/t/Expanding-PHB-classes-to-level-25.html</link>
			<description><![CDATA[ Has anyone ever taken Arcana Evolved and used it as a template-of-sorts to apply to the PHB, in giving the standard classes another five levels and crafting
another level of spells?  I would love to do this for my Ptolus game, make everything scale to 25 levels without using the [kinda crap, imho] rules from the
Epic Handbook.  I don&#39;t yet own AE but I&#39;ve flipped through it, and I&#39;ve been really sold on that idea since.
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (lostdrewid)</author>
			<guid isPermaLink="true">http://okayyourturn.yuku.com/topic/17045</guid>
			<pubDate>Tue, 17 Mar 2009 08:17:06 GMT</pubDate>
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